I try not to do scenes a certain way, because then I become conscious of it, and it dosen't come off as realistic. I try to make it so that I'm not really aware of what I'm doing. ↗
To think that we as a publisher (i.e. people who have never actually MADE a game) can have a realistic impact on a project that a team of experts is slaving away on full time for 2 years is a bit arrogant. ↗
I would never write realistic prose. I don't like people who try to write in a poetic style, but in the course of their book abandon it for realism, and weave back and forth like drunkards between the surreal and the real. ↗