I think it goes back to my high school days. In computer class, the first assignment was to write a program to print the first 100 Fibonacci numbers. Instead, I wrote a program that would steal passwords of students. My teacher gave me an A. ↗
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think. ↗