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And what we did with this new company in 1985 is we did start focusing on PCs instead of video game machines, because we learned the hard lesson about bringing a product to market in a consumer world where it's very expensive to build a brand and get distribution and so forth. ↗
I always wanted to make motion pictures, ever since I was a wee boy, and I was 32, and time was marching on. I met a guy who said, 'Come out to Hollywood for 10 days, and I'll get you a deal.' So I figured, 'OK, 10 days.' On the 10th day, he got me a development deal with Disney, not for a lot of money, but it allowed me to make the move. ↗