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Read through the most famous quotes by topic #fantasy
I lived in New York City back in the 1980s, which is when the Bordertown series was created. New York was a different place then -- dirtier, edgier, more dangerous, but also in some ways more exciting. The downtown music scene was exploding -- punk and folk music were everywhere -- and it wasn't as expensive to live there then, so a lot of young artists, musicians, writers, etc. etc. were all living and doing crazy things in scruffy neighborhoods like the East Village. I was a Fantasy Editor for a publishing company back then -- but in those days, "fantasy" to most people meant "imaginary world" books, like Tolkien's Lord of the Rings. A number of the younger writers in the field, however, wanted to create a branch of fantasy that was rooted in contemporary, urban North America, rather than medieval or pastoral Europe. I'd already been working with some of these folks (Charles de Lint, Emma Bull, etc.), who were writing novels that would become the foundations for the current Urban Fantasy field. At the time, these kinds of stories were considered so strange and different, it was actually hard to get them into print. When I was asked by a publishing company to create a shared-world anthology for Young Adult readers, I wanted to create an Urban Fantasy setting that was something like a magical version of New York...but I didn't want it to actually be New York. I want it to be any city and every city -- a place that anyone from anywhere could go to or relate to. The idea of placing it on the border of Elfland came from the fact that I'd just re-read a fantasy classic called The King of Elfland's Daughter by the Irish writer Lord Dunsany. I love stories that take place on the borderlands between two different worlds...and so I borrowed this concept, but adapted it to a modern, punky, urban setting. I drew upon elements of the various cities I knew best -- New York, Boston, London, Dublin, maybe even a little of Mexico City, where I'd been for a little while as a teen -- and scrambled them up and turned them into Bordertown. There actually IS a Mad River in southern Ohio (where I went to college) and I always thought that was a great name, so I imported it to Bordertown. As for the water being red, that came from the river of blood in the Scottish folk ballad "Thomas the Rhymer," which Thomas must cross to get into Elfland. [speaking about the Borderland series she "founded" and how she came up with the setting. Link to source; Q&A with Holly, Ellen & Terri!] ↗
If you sit down and think about it *sensibly*, you come up with some very funny ideas. Like: why make people inquisitive, and then put some forbidden fruit where they can see it with a big neon finger flashing on and off saying 'THIS IS IT!'? ... I mean, why do that if you really don't *want* them to eat it, eh? I mean, maybe you just want to see how it all turns out. Maybe it's all part of a great big ineffable plan. All of it. You, me, him, everything. Some great big test to see if what you've built all works properly, eh? You start thinking: it *can't* be a great cosmic game of chess, it *has* to be just very complicated Solitaire. ↗
Approaching the trail, he broke through the thicket a short distance ahead of the Empath. Causing the Empaths horse to startle as the surprised rider jerked on the reins. Cap was equally surprised to find a young girl before him instead of an older, experienced male Empath. Cap brought his horse to a quick halt. The young girl pulled a small knife from her boot and cautioned him. "I don't know where you came from, but I'm not easy prey.” Her voice shook slightly with fear as she raised the knife. Not sure how to proceed, they stared silently at each other. Cap had always believed that Empaths didn't carry weapons. This pretty, chestnut haired girl couldn't be more than 18 years old. Her long straight tresses covered the spot on her jacket where the Empathic Emblem was usually worn, causing Cap to doubt she was the one he sought. Not wanting to frighten her any more than he already had, Cap tried to explain. "I'm Commander Caplin Taylor. I’m looking for an Empath that is headed for the Western Hunting Lodge.” "My name is Kendra; I am the Empath you seek.” She answered cautiously, still holding the blade. A noise from the brush drew her attention as a small rodent pounced out, trying to evade an unseen predator. Cap was just close enough to lurch forward and snatch the dirk from her hand. Her head jerked back in alarm. "Bosen May has been mauled by a Sraeb, his shoulder is a mass of pulp." Cap spoke quickly not wanting to hesitate any longer. That was all Kendra needed to hear. She pushed her horse past him and headed quickly down the trail. "Wait!" Cap called after her, turning his horse around. Reining in the horse, she turned back to face him annoyed by the delay. "Are you a good horseman?" Cap asked, as he stuffed her dirk in his jacket. "I've been in the saddle since I was a child." She answered, abruptly. "Okay so just a few years then?" Cap's rebuke angered her. Jerking the horse back toward the trail, she ignored him. "Wait, I'm sorry!" Cap called after her. "It's just that I know a quicker way, if you can handle some rough terrain." "Let’s go then." Kendra replied, gruffly, turning back to face him. Without another word, Cap dove back into the brush and the girl followed. ↗
The finished clock is resplendent. At first glance it is simply a clock, a rather large black clock with a white face and a silver pendulum. Well crafted, obviously, with intricately carved woodwork edges and a perfectly painted face, but just a clock. But that is before it is wound. Before it begins to tick, the pendulum swinging steadily and evenly. Then, then it becomes something else. The changes are slow. First, the color changes in the face, shifts from white to grey, and then there are clouds that float across it, disappearing when they reach the opposite side. Meanwhile, bits of the body of the clock expand and contract, like pieces of a puzzle. As though the clock is falling apart, slowly and gracefully. All of this takes hours. The face of the clock becomes a darker grey, and then black, with twinkling stars where numbers had been previously. The body of the clock, which has been methodically turning itself inside out and expanding, is now entirely subtle shades of white and grey. And it is not just pieces, it is figures and objects, perfectly carved flowers and planets and tiny books with actual paper pages that turn. There is a silver dragon that curls around part of the now visible clockwork, a tiny princess in a carved tower who paces in distress, awaiting an absent prince. Teapots that pour into teacups and minuscule curls of steam that rise from them as the seconds tick. Wrapped presents open. Small cats chase small dogs. An entire game of chess is played. At the center, where a cuckoo bird would live in a more traditional timepiece, is the juggler. Dress in harlequin style with a grey mask, he juggles shiny silver balls that correspond to each hour. As the clock chimes, another ball joins the rest until at midnight he juggles twelve balls in a complex pattern. After midnight, the clock begins once more to fold in upon itself. The face lightens and the cloud returns. The number of juggled balls decreases until the juggler himself vanishes. By noon it is a clock again, and no longer a dream. ↗
#change #clock #dream #fantasy #night-circus
For my present purpose I require a word which shall embrace both the Sub-Creative Art in itself, and a quality of strangeness and wonder in the Expression, derived from the Image: a quality essential to fairy-story. I propose, therefore, to arrogate to myself the powers of Humpty-Dumpty, and to use Fantasy for this purpose: in a sense, that is, which combines with its older and higher use as an equivalent of Imagination the derived notions of 'unreality' (that is, of unlikeness to the Primary World), of freedom from the dominion of 'observed fact,' in short of the fantastic. I am thus not only aware but glad of the etymological and semantic connexions of fantasy with fantastic: with images of things that are not only 'not actually present,' but which are indeed not to be found in our primary world at all, or are generally believed not to be found there. But while admitting that, I do not assent to the depreciative tone. That the images are of things not in the primary world (if that indeed is possible) is, I think, not a lower but a higher form of Art, indeed the most nearly pure form, and so (when achieved) the most Potent. Fantasy, of course, starts out with an advantage: arresting strangeness. But that advantage has been turned against it, and has contributed to its disrepute. Many people dislike being 'arrested.' They dislike any meddling with the Primary World, or such small glimpses of it as are familiar to them. They, therefore, stupidly and even maliciously confound Fantasy with Dreaming, in which there is no Art; and with mental disorders, in which there is not even control; with delusion and hallucination. But the error or malice, engendered by disquiet and consequent dislike, is not the only cause of this confusion. Fantasy has also an essential drawback: it is difficult to achieve. . . . Anyone inheriting the fantastic device of human language can say the green sun. Many can then imagine or picture it. But that is not enough -- though it may already be a more potent thing than many a 'thumbnail sketch' or 'transcript of life' that receives literary praise. To make a Secondary World inside which the green sun will be credible, commanding Secondary Belief, will probably require labour and thought, and will certainly demand a special skill, a kind of elvish craft. Few attempt such difficult tasks. But when they are attempted and in any degree accomplished then we have a rare achievement of Art: indeed narrative art, story-making in its primary and most potent mode. ↗
Oh, don't get me started! I love fantasy, I read it for pleasure, even after all these years. Pat McKillip, Ursula Le Guin and John Crowley are probably my favorite writers in the field, in addition to all the writers in the Endicott Studio group - but there are many others I also admire. In children's fantasy, I'm particularly keen on Philip Pullman, Donna Jo Napoli, David Almond and Jane Yolen - though my favorite novels recently were Midori Snyder's Hannah's Garden, Holly Black's Tithe, and Neil Gaiman's Coraline. I read a lot of mainstream fiction as well - I particularly love Alice Hoffman, A.S. Byatt, Sara Maitland, Sarah Waters, Sebastian Faulks, and Elizabeth Knox. There's also a great deal of magical fiction by Native American authors being published these days - Louise Erdrich's Antelope Wife, Alfredo Vea Jr.'s Maravilla, Linda Hogan's Power, and Susan Power's Grass Dancer are a few recent favorites. I'm a big fan of Jane Austen, Charlotte Bronte, Charles Dickens, and Anthony Trollope - I re-read Jane Austen's novels in particular every year.Other fantasists say they read Tolkien every year, but for me it's Austen. I adore biographies, particularly biographies of artists and writers (and particularly those written by Michael Holroyd). And I love books that explore the philosophical side of art, such as Lewis Hyde's The Gift, Carolyn Heilbrun's Writing a Woman's Life, or David Abram's Spell of the Sensuous. (from a 2002 interview) ↗
The human erotic imagination is a vast wilderness of sexual possibilities. We are each capable of enjoying a pleasurable, satisfying and potentially ecstatic sex life. Yet our culture encourages us to keep the window of possibility very narrow, limiting our erotic expression to a short list of approved activities and energies. To truly experience sexual freedom, you must reclaim your erotic imagination and allow yourself to make your sex life a work of art, your very own creation designed to fulfill your unique needs and desires. ↗
This apparent hurly-burly and disorder turn out, after all, to reproduce real life with its fantastic ways more accurately than the most carefully studied out drama of manners. Every man is in himself all humanity, and if he writes what occurs to him he succeeds better than if he copies, with the help of a magnifying glass, objects placed outside of him. ↗